Mechanics · Projectiles
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Projectile motion formulae
The standard results for a projectile launched at speed u and angle θ over level ground — time of flight 2u sinθ/g, greatest height u²sin²θ/(2g), range u²sin2θ/g — and using them in reverse to find u or θ.
Mechanics · Projectiles
Projectile motion formulae
The standard results for a projectile launched at speed u and angle θ over level ground — time of flight 2u sinθ/g, greatest height u²sin²θ/(2g), range u²sin2θ/g — and using them in reverse to find u or θ.
Why it works
The three landmark results for a projectile launched from and landing at the same level, with speed at angle , all come straight from the suvat equations — worth knowing as formulae once you've seen where they come from:The range is worth a closer look. Range , using the double-angle identity. Since is largest when , the maximum range is at , and equals .
These formulae are quickest when the launch and landing heights match. If they don't (a cliff, a different target height), don't force a formula — go back to the independent horizontal and vertical equations.