Mechanics · Quantities & units
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Modelling assumptions & SI units
What each standard modelling word actually lets you ignore — particle, light, inextensible, smooth, rigid, uniform — so you can read an assumption off a question and know its consequence, the SI units mechanics is built on, and how to answer "state a limitation" by naming what the model leaves out.
Mechanics · Quantities & units
Modelling assumptions & SI units
What each standard modelling word actually lets you ignore — particle, light, inextensible, smooth, rigid, uniform — so you can read an assumption off a question and know its consequence, the SI units mechanics is built on, and how to answer "state a limitation" by naming what the model leaves out.
Why it works
Real objects are messy — they have size, bend, stretch, rub and spin. Modelling is the deliberate act of ignoring the parts that don't matter so the maths stays doable. Every mechanics question is built on a few standard assumptions, each a single word that switches off one complication. Knowing exactly what each word buys you is half the subject.| Assumption | What it lets you ignore | Consequence you use |
|---|---|---|
| Particle | the object's size and shape | all its weight acts at one point; no rotation |
| Light (string, rod, pulley) | its mass | tension is the same all along it; weight |
| Inextensible (string) | any stretching | connected bodies share one acceleration |
| Smooth (surface, pulley) | friction | no friction force; a smooth pulley doesn't change the tension |
| Rough (surface) | — (friction is present) | a friction force acts along the surface |
| Rigid (rod) | bending | the rod keeps its shape; it can push (thrust) as well as pull |
| Uniform (body) | uneven mass distribution | the weight acts at the geometric centre |
| Thin / lamina | thickness / 3-D shape | treat it as a line or a flat sheet |
SI units — the language the numbers are in. Mechanics is built on three base units: mass in kilograms (kg), length in metres (m), time in seconds (s). Everything else is derived from them:
- velocity in , acceleration in ;
- force in newtons (N), where is the force that accelerates
Keep units consistent: never mix grams with metres, or centimetres with seconds. If a mass is given in grams, convert to kilograms before using . The standard value of gravitational acceleration is unless a question says otherwise.
Mass is not weight. Mass (kg) is how much matter there is and never changes; weight (N) is the gravitational force on it and depends on . A bag has a weight of on Earth. Answering "what is its weight?" with "" is a unit-level mistake, not a slip.
Answering "state a limitation / assumption." These marks go to naming a real simplification the model makes and (often) its effect — not to vague worries like "the rope might break." Good answers point at the assumptions above: *air resistance has been ignored, the string is modelled as light so its mass is neglected, the car is modelled as a particle so its length is ignored, the road is assumed smooth*. Refining the model means switching one assumption back on — and you should be able to say which way the answer then moves. Include air resistance, for instance, and it opposes motion, so a predicted acceleration would be smaller and a predicted top speed lower.