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Pure · Coordinate geometry

Chapter 1 · 4

The idea

Lines and circles — tangents, chords, and intersections

Where a line meets a circle (substitute, then read the discriminant), and the three circle facts that solve coordinate problems: tangent ⊥ radius, the perpendicular bisector of a chord passes through the centre, and the angle in a semicircle is 90°.

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Pure · Coordinate geometry

Lines and circles — tangents, chords, and intersections

Where a line meets a circle (substitute, then read the discriminant), and the three circle facts that solve coordinate problems: tangent ⊥ radius, the perpendicular bisector of a chord passes through the centre, and the angle in a semicircle is 90°.

Why it works

Substitute, then read the discriminant

Where does a line meet a circle? Substitute the line into the circle's equation. You get a quadratic in xx, and its discriminant tells you the geometry before you even solve it:

b2−4ac {>0chord=0tangent<0missb^2 - 4ac \ \begin{cases} > 0 & \text{chord} \\ = 0 & \text{tangent} \\ < 0 & \text{miss} \end{cases}

Proving a tangent

This is the way to prove a line is a tangent, or to find the value of a constant that makes it one: substitute, collect the quadratic, set b2−4ac=0b^2 - 4ac = 0, solve. Having found xx, always substitute back into the line (the simpler equation) to get yy — a coordinate needs both numbers, and the circle's equation would offer you a spurious second yy.

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